Many times, I would like to darken a texture as I copy from the source to the final image, but the brush-darkening function suppresses highlights.
It would be a great help if the retouching brush brightness could be set to affect shadows or midtones instead of killing highlights as it does now---like Photoshop's burn tool.
Helicon Filter: Want new feature? Suggest it here
Moderator: Stas Yatsenko
First unread post • 2 posts • Page 1 of 1
Hmm... Everything is possible, the only limitation is the complexity of user interface. The idea behind brightness slider is to manually compensate light differences which are typically exposure shift. As I understand you have overexposed highlights which should be kept overexposed. Please give us sample stack to test (as described at http://www.heliconsoft.com/ftp.html)
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