I often use Zerene stacker and process a stack with DMap (depth map) and again with Pmax (pyramid). I then retouch using the DMap image as the target and the PMax as the source. I can't figure a way to do this with Helicon. Is there any way to do this?
Thanks,
Bill Janes
Use Another Output as Source
- Stas Yatsenko
- Posts: 3841
- Joined: 06.05.2009 14:05
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Re: Use Another Output as Source
Render the same stack with methods B (depth map) and C (pyramid), then select the result you want to edit. Then go to Retouching, press "Use another output as source" and select the other result.