I often use Zerene stacker and process a stack with DMap (depth map) and again with Pmax (pyramid). I then retouch using the DMap image as the target and the PMax as the source. I can't figure a way to do this with Helicon. Is there any way to do this?
Announcement of new releases, bugs, support, suggestions
Moderator: Stas Yatsenko
2 posts • Page 1 of 1